The short passive top to Void Beacon now also grants 10% enhanced Cold Damage. Void Beacon now also causes nearby Enemies to possess -20% to Cold Resistance. Nearby Chilled Enemies deal 10% reduced harm with Hits.Īdded a tiny passive major to Withering Presence which grants 8% improved maximum Energy Shield and +5% to Non-Ailment Chaos Damage as time passes Multiplier.Īdded a small passive top to Frigid Wake which grants 8% improved maximum Energy Shield and +5% to Cold Damage as time passes Multiplier. With these, the total Ex/hr came to be 2.09 Ex/hr. I Corrupted a total of 8 gems that hit 20/20, and my Empower gained roughly 220 million XP, so it is very reasonable that leveling Gems can be a good source of income here as well. Every 3 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.six seconds. These were not only the lowest prices, but a price that can reasonably sell. Every single 3 seconds, 25% possibility of freezing nearby Chilled Distinctive Enemies for 0.6 seconds. New Notable - Frigid Wake: Can't be Chilled. Nearby Hindered Enemies deal 15% decreased Damage with time. Each second, inflict Withered on nearby Enemies for 15 seconds. New Notable - Withering Presence: +60% to Chaos Resistance, +20% to Non-Ailment Chaos Harm as time passes Multiplier.